#Eulora log for Thursday, 2017-02-02

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« Wednesday, 2017-02-01
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*** Joins: _lord_of_mars_ (8269465a@gateway/web/freenode/ip.130.105.70.90)01:08
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mircea_popescu_lord_of_mars_ hello ?01:32
_lord_of_mars_sir?01:34
mircea_popescuah, did you want an account to play eulora ?01:34
_lord_of_mars_yes sir01:34
mircea_popescugimme a minute.01:34
mircea_popescu_lord_of_mars_ http://wotpaste.cascadianhacker.com/pastes/899Lv/?raw=true01:38
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*** Joins: _lord_of_mars_ (8269465a@gateway/web/cgi-irc/kiwiirc.com/ip.130.105.70.90)02:08
_lord_of_mars_is it natural to have openal32.dll missing error?02:10
_lord_of_mars_or my comp is just trash.02:10
mircea_popescui think it happens sometimes but doesn't atm hinder the game.02:10
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*** Quits: jhvh1 (jhvh1@ny1.hashbang.sh) (Remote host closed the connection)03:07
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Birdmani get the same error, nbd05:37
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diana_comandanielpbarron, you around?08:54
danielpbarronya08:54
diana_comankk, 1 min to take out the st08:54
diana_comanwhere are you?08:55
danielpbarronyou want to come to me?08:56
diana_comanI can do that, yes08:56
danielpbarron-31 -7108:56
diana_comanhm, I'll put the table down better or they will mix08:57
diana_comanyou can give the table back next time I'm in town08:57
danielpbarronty08:57
danielpbarronoh i left it08:58
danielpbarroncan't believe none of that messed up the bot08:58
diana_comanheh08:58
diana_comanit's cool, I got it08:58
diana_comanthanks08:59
danielpbarrongot two piles of different quality toves in my inventory.. while the bot was running09:00
danielpbarrononce you get the piles in the inventory, you can move them around and mix as you please09:01
diana_comanthe bot is dumb for a reason: it makes it resilient09:01
danielpbarronit feels weird to do after using a container for so long, like i was training in high altitude or something09:01
diana_comanheh, glad to hear it feels better on user side too09:02
danielpbarronno craft mark on these :(09:02
diana_comanon the st? they are from some time ago, yes; nothing to do about it09:03
danielpbarronnow unmarked stuffs are collectables09:03
diana_comanthey are, huh09:17
diana_comanmircea_popescu, I'll buy another 400 cs10:54
*** Quits: DicePower (Elite16065@gateway/shell/elitebnc/x-qxglcgqxtsgbrfpu) (Quit: EliteBNC free bnc service - http://elitebnc.org - be a part of the Elite!)11:35
*** Joins: DicePower (Elite16065@gateway/shell/elitebnc/x-gvrqbhjusiigdkiw)11:35
mircea_popescuAUCTION : 5 stacks lbn, q 237, 4mn heard diana_coman . ETA 17:00 ART.14:22
mircea_popescubout 5.5 hours14:22
mircea_popescudiana_coman im in town14:22
diana_comanomw14:22
mircea_popescudanielpbarron but you were :)14:23
mircea_popescuall i got.14:23
diana_comanaww14:24
mircea_popescuill make more, especially if anyone sells me 70+ stacks of sb you know.14:24
diana_comanthat right?14:25
mircea_popescui think so.14:25
diana_comanre sb, somehow it doesn't seem to work like that or at least it did not quite work like that with cdg/cft14:25
mircea_popescu!~calc 24 / 400 * 33614:26
jhvh1mircea_popescu: 24 / 400 * 336 = 20.1614:26
mircea_popescudiana_coman how do you mean ?14:26
diana_comaniirc I sold grass but then there wasn't more cft to get and I ended up having to make my own anyway14:26
mircea_popescuim pretty sure you got significantly more cft than you sold grass didn't you ?14:27
diana_comanreally?14:27
mircea_popescuwell at least that's the aim,  i guess we do a count lessee.14:27
diana_comankind of hard to follow given that it's unclear when to start/end as a period14:28
diana_comanaside, there is also the fact that this price kind of makes sense for cs mainly for high value stuff rather than sb14:29
mircea_popescu1346 cft for 500k ; 300k cdg apparently free ; dude we trade A LOT! ; 2177 cdg vs 2882 cft (complex deal) ; this starts jan 9th14:29
diana_comanat least for me, maybe it's different for someone with lower skill14:29
mircea_popescuyou got a lot more cft than cdg even by count.14:29
mircea_popescu!~calc 2177 + 134614:30
jhvh1mircea_popescu: 2177 + 1346 = 352314:30
mircea_popescuoops im sorry14:30
mircea_popescu!~calc 2882 + 134614:30
jhvh1mircea_popescu: 2882 + 1346 = 422814:30
mircea_popescu!~calc (2177 + 3000) / 314:31
jhvh1mircea_popescu: (2177 + 3000) / 3 = 1725.666666666666514:31
mircea_popescudiana_coman i think what happens is that the cft goes real fast so it doesn't ~feel~ as much.14:31
* diana_coman is going through the logs now too14:31
diana_comanmy chat log runs from Dec and I got from it ~117k cdg foxy gave mircea and ~62k cft mircea gave foxy; seems you are right; possibly the 3xcdg going into 1 cft combined with 7 cft per small makes it hard to evaluate properly without actual counting14:43
diana_comananyways, I could sell at least 1 stack of sb, but when I get some time to actually get it out, eurgh14:45
mircea_popescufor the record, there's only14:51
mircea_popescu!~calc 9999 / 77 / 314:51
jhvh1mircea_popescu: 9999 / 77 / 3 = 43.28571428571428514:51
mircea_popescu43 sticks in a stack. you bought what, 400 + 200 + 300 = 900, ie the equivalent of 22 stacks of sb. and this is JUST the sb.14:51
mircea_popescuand i'm not even fucking around or saying this tongue in cheek or anything. the game is very strict in this sense, either i get the sb or i don't make the sticks there isn't a third way.14:52
diana_comanhey, I wasn't disputing the "need inputs to get outputs" part; simply the fact that I get inputs for x then I get x - trouble with this being that at some point if I have to get the inputs for x exactly then I might as well make x directly14:56
diana_comanI suppose this is more to do with small player base rather than anything else14:57
diana_comanone would think that I can buy cs and use them for high q stuff at the same time basically creating demand for sb that someone with lower skill/less knowledge of the map can easily get with a basic tool etc14:58
diana_comanapparently we are not there yet14:58
mircea_popescudiana_coman im pretty sure in all the "restricted" fields so to speak i always push out more than what people push in. point of policy with me.14:59
diana_comanAUCTION: 1500 cft 146q, 1mn heard from Birdman ; ETA 2 Feb 8pm gmt15:10
diana_comanI think it looks like there are ~only restricted fields basically15:12
diana_comanrestricted and soon-to-be-restricted perhaps15:14
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*** Quits: Birdman (~birdman@32.212.87.18) (Ping timeout: 240 seconds)15:55
*** Quits: diana_coman (~diana_com@unaffiliated/diana-coman/x-8319396) (Quit: Leaving)18:29
*** Joins: diana_coman (~diana_com@unaffiliated/diana-coman/x-8319396)19:48
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diana_comanAUCTION: 1500 cft 146q, 1mn heard from Birdman <- sold.20:29
DicePowerHeya22:09
diana_comanhi DicePower22:09
DicePowerIs it possible for errors building apppsclient to be problems in libgui, even if libgui builds successfully?22:15
diana_comanthat question doesn't quite make sense, DicePower ; on what platform are you building this time?22:17
DicePowerWindows 722:17
diana_comanwhy not take jurov's exec if you are on windows?22:17
DicePowerWant to alter the code.22:18
DicePowerI had to working, then I left for months, and Eulora got an update :P22:18
DicePowerAnd the old version didn't work anymore.22:18
DicePower*had it working22:18
diana_comanso then maybe check what you are missing/doing differently this time?22:20
diana_comananyways: what errors in apppsclient are those?22:20
DicePowerThe one I'm suspicious of being an issue in libgui is C2371 int8_t : redefinition; different basic types.22:23
DicePowerAbove that error though are some SCNd64 related errors.22:23
diana_comanthat suggests that you still haven't properly sorted the issue with the data types really22:23
diana_comanprobably 2 of your headers define there int6_t22:25
DicePowerWell, those issues were in libgui, which I solved by including psstdint.h in two different files.22:25
diana_comancheck what headers you include and where and basically eliminate one22:25
diana_comanfrom what you say it sounds along the lines: libgui includes psstdint.h that defines int6_t but then something else in the project somewhere else includes another header that also defines int8_t22:26
diana_comanI don't know if you'd call this "an error in libgui" - it's basically a clashing error22:27
diana_comansince you say libgui compiled fine, the clashing happens *between* libgui and something else rather than inside libgui or so it would seem22:27
DicePowerOkay, that's a useful insight.22:28
diana_comando a search for that int8_t and see where it is defined and in what manne22:28
diana_comanit can either be that there are slightly different definitions ( as in unsigned specified/not specified) or simply different definitions22:29
diana_comanso include everywhere the same thing or change the defs accordingly I suppose22:29
diana_comanbtw DicePower the "SCNd64" errors that you mentioned mean you lack some defines for c99/64 bit stuff22:31
diana_comanI think it's inttypes.h you need iirc ; and this one certainly defines int8_t so possibly that's where your trouble comes from22:32
diana_comanjurov knows about this best, most likely22:33
DicePowerOkie, I already tried adding an #include <inttypes.h> to the file, but it wasn't having it.22:33
DicePowerjurov:  Let me know if you have any info on this if and when you're available.22:36
DicePowerI'll try to get a fix for that error first then since there only seems to be a single typedef for the int8_t.22:37

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